Shigeru Miyamoto

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Shigeru Miyamoto
Miyamoto demonstrating the Wii Remote during the E³ 2006 press conference.
Born    November 16, 1952
Sonobe (now Nantan), Kyoto
Occupation    Senior marketing director, Nintendo
General manager, Nintendo Entertainment Analysis and Development.
Spouse    Yasuko Miyamoto

Shigeru Miyamoto is the designer that put Nintendo on the map and saved the company from bankruptcy. He is also the composer of the original Donkey Kong video game music – which he composed on a little home keyboard.

Shigeru Miyamoto (宮本 茂, Miyamoto Shigeru?, born November 16, 1952) is a Japanese video game designer. He is the creator of the Mario, Donkey Kong, The Legend of Zelda, Star Fox, Nintendogs, Wave Race, and Pikmin video game series for Nintendo game systems.

He is one of the world’s most celebrated game designers, and is often called the father of modern video gaming. His titles are characterized by refined control-mechanics and imaginative worlds in which the players are encouraged to discover things for themselves, as well as basic storylines, which had been almost unheard of before he introduced one of the first, featuring Mario.

Employed by Nintendo (then a Hanafuda manufacturer) as an artist, in 1980 he was given the task of designing one of their first coin-op arcade games. The resulting title Donkey Kong was a huge success and the game’s lead character, Jump Man — now called Mario — has become Nintendo’s mascot. Miyamoto quickly became Nintendo’s star producer designing many franchises for the company, most of which are still active and very well-regarded. He has also given to many charities as well.

Shigeru Miyamoto has two children with his wife, Yasuko Miyamoto, who was general manager of Nintendo of Japan in 1977. Neither of their children has expressed a desire to go into the family business. He is currently the Director and General Manager of Nintendo Entertainment Analysis and Development (EAD), the corporate sector of Nintendo of Japan. In 1998, Miyamoto became the first person to be inducted into the Academy of Interactive Arts and Sciences’ Hall of Fame.

Early life

Shigeru Miyamoto was born in Sonobe (now Nantan), Kyoto, Japan. As a young boy, Miyamoto loved to draw, paint pictures, and explore the landscape surrounding his house. Stories describe his fascinated discovery of hidden caves, lakes, and other natural features which were linked to his later work. In 1970, he enrolled in the Kanazawa College of Art, and graduated five years later, though he would later remark that his studies often took a backseat to doodling. In 1977 Miyamoto, armed with a degree in industrial design, was able to arrange a meeting with Hiroshi Yamauchi who was a friend of his father and the head of Nintendo of Japan. Yamauchi hired Miyamoto to be a “staff artist” and assigned him to apprentice in the planning department.

Nintendo

In 1980, the fairly new Nintendo of America was looking for a hit to establish itself as a player in the growing arcade market. After successful location tests using prototypes, NoA CEO Minoru Arakawa ordered a very large number of units of Radar Scope, an arcade game. However, by the time the arcade machines could be produced and shipped to the U.S., interest had vaporized, causing Radar Scope to be a huge flop. To stay afloat and clear the costly inventory of Radar Scope, Nintendo of America desperately needed a smash-hit game that the unsold machines could be converted to play. Yamauchi assigned Miyamoto, the only person available, the task of creating the game that would make or break the company.

After Miyamoto had consulted with some of the company’s engineers although he had no prior programming experience, and composed the music himself on a small electronic keyboard, Donkey Kong was fully conceptualized. When the game was complete, the chips containing the new program were rushed to the U.S. and Nintendo employees worked around the clock to convert the “Radar Scope” machines. It was fortuitous that Nintendo had so many units on hand, because Donkey Kong was an overnight success, and not only saved the company, but introduced the character who more than any other would be identified with Nintendo.

The three most famous characters Miyamoto created for the game were Donkey Kong, Jump Man, and Pauline. It was Mario, a character who descends from Jump Man, that has found the most success, and since his debut in Donkey Kong he has appeared in more than 100 games spanning over a dozen gaming platforms.

Miyamoto is usually listed as “producer” in the credits of Mario games. The few exceptions include the Super Mario Land series for the Game Boy, which he had virtually nothing to do with. (Gunpei Yokoi, Miyamoto’s mentor, produced the Super Mario Land series.) In early U.S. releases, he was sometimes credited as “Miyahon”, a mistransscription of the kanji in his name (本 — which can be read as either hon or moto). The mistranslated surname was Miyamoto’s development nickname in the 1980’s (having a nickname was a common practice among Japanese game developers at the time).

At E3’s convention in 1997, Miyamoto revealed that he was constantly working with around four hundred people on a dozen or so projects at a time.[1]

Despite being an influential figure in video games and responsible for multi-million dollar franchises, Miyamoto is said to be very humble, insisting on settling for an average income, and often rides a bicycle to work.

Humidity Effects on Tuning and Intonation

Here’s the quick read for this post: Humidity changes can severely affect the intonation of orchestral groups. Air conditioning needs to stablize the performance venue temperature before the orchestra shows up. Lower temperature will automatically reduce humidity. If you are still stabilizing the room temperature (which also lowers humidity) when the orchestra shows up on a very humid day, you may have severe intonation problems. Yes, it’s a big deal.

I conducted a show recently where their were wild intonation problems in the orchestra. It was like night terrors I have sometimes, but this was real. All my ace players out of tune. Happened one by one until it was so rampant I could not distinguish who was out of tune and how far, because it was almost across the board.

It became a musical detective mystery story to figure out the cause of the problem. Many orchestra members provided theories about it but they all seemed to fall short. I am not one who buys into the “we’re having a bad night” excuse. Not with all my ace players across the board playing out of tune.

The title of this post has already given the culprit away so there is no mystery for you. After talking with the technical director of the concert hall we determined it was the high humidity causing intonation problems in the orchestra. The air conditioning was turned on a couple hours before the show and this is a mid-sized opera type hall, fairly large with around 700 seats. By the second act the humidity was much lower and things returned to normal. But during the first act the temperature and humidity were still being “conditioned” – in other words the humidity level was changing slightly during the whole act, instruments were warping accordingly to create intonation problems that were changing on a continual basis. To describe the change in humidity over a 90 minute period – it was like going from a Memphis, TN humid sticky summer to the chill and dryness of a typical movie theater. Drastic changes in a short time frame.

It is surprising that no one had come across this in the hall before. But this was a mid-summer day with an almost freakish high humidity on the day of performance. Was also a mid-day show and not in the evening. I asked the technical director of the venue “How do the other orchestras deal with this?”. As it turns out most of the other orchestral performance groups don’t perform in the summer because it’s their break time. So they had never encountered it, much less on an incredibly humid mid-day.

Here’s what you should know about humidity and orchestras, straight from Conrad’s School of Hard Knocks:

1) Humidity is lowered in cooler temperatures. You will cut down your humidity just by lowering the temperature.

2) Instruments most affected by humidity are made of wood and come into contact with non-wood pieces, ie: string instruments (guitars, violins, etc.). Next most affected after violins will be your woodwinds. If your brass is tuning off these instruments by ear during your show, they will fall like dominoes trying to follow the string and woodwind tunings. Argghh!

3) Changes in humidity cause the problems, not just the humidity itself. If your air conditioning system is in the process of still bringing down the temperature (thus lowering the humidity level) during a performance, you may be in trouble. Room environment should be at showtime conditions before your musicians being warming up.

SOLUTION:

The solution for all this is very simple, and of course seen in hindsight with 20/20 vision: Turn the air conditioning on in plenty of time before the performance so the room is at a stable temperature before the orchestra arrives. Ta-Da! Yes, it’s that simple.

I should note that the particular hall this happened at has a very sophisticated air conditioning system. Am told the system monitors Co2 content to know how much new air to circulate.

Thank you to my orchestra that suffered with me through this detective process and to the tech director who helped me figure it out. Hope this helps – here’s more info I found on the web about intonation, tuning and humidity. Surprisingly, I found nothing from other conductors or music directors on this subject. I would think this would be a common bane with MD’s working with large acoustic groups.

The Happy Ending: This story DOES have a happy ending. I was prepared to be thoroughly tarred and feathered for the intonation problems – but thanks to additional sound tweaks we had made with our sound crew, many people felt it was the strongest show of the run. (Wipes brow.) And now I have more knowledge under my belt. Unfortunately, I don’t think many will find this music info post until AFTER they’ve had a problem. We’re all still learning…..

Excerpt of “Wood, Temperature and Humidity”
by B.J. Fine – Original Article

The capacity of the air to hold moisture is proportional to ambient temperature; warm air can hold more moisture than cold air. Given a proscribed space e.g., a room, as warm air in it is cooled and the capacity of the air to hold moisture thus decreases, relative humidity in the space will rise. As cold air in a space is warmed and its capacity to hold moisture increases, relative humidity in the space drops. Such changes in temperature and moisture characterize the temperate climates in which most harpsichords live. In general, in winter, the greater the difference between inside and outside temperatures, the lower the interior RH will be (assuming no inside humidification).

Humidity Effects on Piano
Original Article by “Piano Man Inc.”

By far, the main reason why pianos go out of tune is due to rapid changes in humidity that occur when there is a climatic shift from one season to another. Changes in humidity affect all pianos – new and old, those that are regularly played and the ones kept neglected in a corner. Pianos go flat in the winter months when dry heat expelled from your furnace draws moisture out of the piano’s soundboard. In the spring, when you turn the heat off, the air is usually more moist. The soundboard absorbs this moisture, expands and causes the piano to go sharp by the summer. These seasonal changes in tuning are most obvious in the mid-range of the piano.

Relative Humidity Chart
Note 100% Relative Humidity is “Dew” level

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Intonation Variation by Temperature Change
(Listed in cents on chart – 100 cents equals a half step)

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Should I worry about humidity?
As an owner of acoustic instruments, you should worry about large, drastic humidity changes. While the outside of your instrument is finished to protect against moisture and dirt, the inside is not. In humid conditions, unfinished surface absorbs water and the wood swells. In dry conditions, the wood loses water and shrinks. While small, gradual fluctuations in humidity should not worry you, large, sudden changes and prolonged dryness are genuine cause for concern. Tone wood suppliers carefully select, cut and age woods for a minimum of four years to ensure that the wood is both stable and responsive when used in an instrument. Aged tone woods generally have moisture content between 40% and 60%. And, because wood changes size with moisture content, instrument builders keep humidity in their workshops very stable, typically at 50%. In this way, luthiers ensure that the wood that they shape or glue will not be swollen or shrunken relative to the other wood in the instrument. Relative swelling and shrinking of the wood remains important after the parts are glued together to make an instrument.

What Can I Do About Humidity?
In humid periods:

1. keep instruments in air-conditioning,
2. if air-conditioning isn’t possible and you note undesirable changes, take instruments to a repair technician for seasonal adjustments.

In dry periods:

1. keep instruments away from heaters,
2. use room- or instrument- humidifiers where you store instruments.

Take instruments that crack for repair immediately to increase the possibility of complete repair.

Portrait Animation

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!FEren from RapDogs.com made me this custom animation – The “admin portrait animation”. I think it’s a cool little .gif and will put it on my website here. !FEren is currently running a stick figure animation shop at RD and making many creative graphics for members.

Thank you !FEre – I think it’s very cool!

Story of Cardboard Food in China a Hoax

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You’ve heard about the food made from cardboard in China. Of COURSE you have – I haven’t met a single person yet who has not heard the story of Chinese street vendors picking cardboard off the street, soaking it in chemicals and selling it as food. Since I’m getting ready to go to China myself it had me a little concerned – which friends had a lot of fun joking about.

Turns out the story is a hoax. The “investigative reporter” who made it up did so to increase his ratings and capitalize on the current publicity over China food quality and regulations. I’m glad I can rest easy about this one.

China CardBoard Food Story a Hoax

Beijing police have detained a television reporter for allegedly fabricating an investigative story about steamed buns stuffed with cardboard at a time when China’s food safety is under intense international scrutiny.

A city-wide inspection of steamed bun vendors found no “cardboard buns,” the China Daily said.

“Zi had provided all the cardboard and asked the vendor to soak it. It’s all cheating,” the paper quoted a government notice as saying.

Top 40 Cities on This Website

 This is the list of the top 40 cities that visit my website here.

1. YOU! – Your Town
2. Seattle
3. Los Angeles
4. London
5. Calgary
6. New York
7. Atlanta
8. Chicago
9. Phoenix
10. Irvine
11. Toronto
12. San Francisco
13. Houston
14. Washington
15. San Diego
16. Sydney
17. Orlando
18. Miami
19. Tampa
20. Melbourne
21. Salt Lake City
22. Portland
23. Boston
24. Dallas
25. Richardson
26. Denver
27. St Louis
28. Pleasanton
29. Manchester
30. Elmhurst
31. Â Louisville
32. Â Indianapolis
33. Â Singapore
34. Â Minneapolis
35. Â Birmingham
36. Â Brentford
37. Â Brisbane
38. Â Las Vegas
39. Â Philadelphia
40. Â Montreal

Remix Approach and Elements of Music

There are three basic elements to music:

  1. Melody
  2. Harmony
  3. Rhythm

In a song form you also have the element of: Lyrics.

When doing a remix, these are the four elements you are going to play with. If you change all four, then you have a completely different song, not a remix. Most commonly the melody and lyrics stay the same. Changes are made to the harmony and rhythm. Think of the last remix you heard (famous examples include “Knock on Wood”, “Red Red Wine” and “Lean On Me” – good chance it was the harmony and rhythm they changed.

For a parody, the opposite is true. A parody may change only the lyrics. The point being to sound kind of like the original, with new words.

For a jazz or big band arrangement it is largely the harmony and rhythm that will change. Melody will become swung instead of straight and harmonies will be more complex and “outside” (many times just adding 11th and 13th chords with a little swing can do the trick).

You can take any song and keep the lyrics while changing all other elements and most people will still recognize it as the original song (if they can understand the lyrics). A good example of this recently is the remix of “Somewhere Over the Rainbow”. The arrangement is not concerned with hitting the wide range of the original melody, only in alluding to it in a relaxed manner.

When approaching a remix, make a conscious decision about what elements you are going to change. Remixes are sometimes the result of an open jam, but more often the focused effort of a producer is involved. They may not think in such rigid terms as put here in “melody, harmony, rhythm, lyrics” – but the producer is effectively making the same decisions.

You can also use this as an approach to songwriting. Take a song you love, change all four elements and you have a totally new song. Remember, good composers borrow – great composers steal.

If using this approach to create new works and songs, always make sure your changes are drastic enough so there are no telltale signs of the original left that could lead to copyright infringement. If just changing a few elements of an existing published song, you can get a mechanical license to make it legal. Check with the song publisher on how to acquire a mechanical license – usually it’s through BMI, ASCAP or the Harry Fox Agency in New York.

Skagit Valley Vocal Instructors

If you want to improve as a vocalist it’s important you take private lessons. Voice is not like other instruments. It sounds different in your head than it does to other people. A good voice teacher will help you to visualize and master your own vocal production anatomy, which is a difficult task. You can’t see the muscles that control your voice like you can watch your own fingers on other instruments. That’s why you really need a trained ear to guide you.

I’m often asked to recommend a vocal coach, but sadly it’s rare that people actually follow through. They seem to feel their voice is ok and getting better on it’s own. With few exceptions that’s just not going to happen. You can slide by in alternative recordings and live bands, but if you’re serious about musical theater a trained voice is needed. Please get a personalized coach.

In the Mount Vernon, WA area, Camano Island, Stanwood – here are some voice teachers I recommend. This certainly isn’t an exhaustive list – just people I know personally that do excellent work (their students are top notch singers). If your name isn’t on the list or you want to leave contact info – please add a comment to this post so vocalists can use this as a resource for getting lessons from a good vocal coach.

Recommended Voice Teachers (Alphabetical)

Dianne Johnson (Skagit College)
Kathleen Kournihan (Camano Island)
Brenda Mueller (Camano Island)
Sharyn Peterson (Mount Vernon)
Another good resource is to contact Western Washington University in Bellingham, WA.

If you are a voice instructor in Washington State located from Seattle to Anacortes to Bellingham, please leave a comment with your contact info as a resource to students. Thanks!

Music Games for Piano Players and Kids

I am a vocal instructor for the META Performing Arts summer theater camp. I teach two age groups: Teens and 8-12. I couldn’t find much online for live excercises with kids that would teach vocal technique and be entertaining. Here are some things I came up with that you might find helpful.

Kids 8-12 Age Group
Children in this age group keep their attention well if they’re interacting with each other. So I try to tailor all excercises in a way that they interact and perform for each other. If they are just singing for me it’s hard to keep their attention. Think of yourself as a referee that gives guidelines and then let them run the show.

MUSIC ACTIVITIES AND GAMES

Jazz Scat – Pianist plays a 12 bar blues progression in swing style. Start with a call and response – give the kids a scat line and have them repeat it as a group. Then go down the line and have each one sing individually. At first they will probably be very shy. If you keep at them, as soon as one jumps out and performs the scat with energy, the others will follow suite. It’s an interesting psychological phenomenon. If your first performer does a lame performance, the rest will follow suite. If the first person really goes for it, the rest will also step up to the plate. Start with a strong lead. At first just have them do four bar phrases. When they are comfortable with that keep increasing the scat time up to a full 12 bar phrase. Have the kids clap after the full performances to encourage the best in all.

Scat Tag – Kids have to scat with the piano 12 bar groove until they tag another person, then that person has to take it over. This is a good way for the hams in the group to scat for a while, and those that are still shy can tag someone quickly. They have control and they are interacting with each other – good results on this one.

Act the Mood – Piano player plays different moods on the piano and the kids have to act it out. Play circus music, melodrama chase music, Linus and Lucy theme – any music that has a definite and quickly recognizable mood. There is no right or wrong on the child’s interpretation. It gives them a chance to listen for what the music is expressing in mood to them.

Vocal Improv Weakest Link – Selling It – Have kids make a circle and choose a referee in the center. Children have to improvise singing to the piano while “selling the song”. Whatever they need to do with energy to make the referee “buy” that they are performing on the big stage. Audiences often listen with their eyes and this is a good way to encourage children to perform their songs visually and to really jump out with their vocal courage. This is another one where it takes a while for the kids to catch on and really perform. If the referee doesn’t feel the vocalist is selling the song, they are eliminated. I make it a point to talk to the first round eliminations afterwards and help them individually on selling it stronger. Then I tell them, “I don’t want to see you get eliminated in the first round this time.” So far, they don’t. They really do perform better (also helps to have a referree that understands this and doesn’t eliminate them first round). It is scary for some at first, but if you get them to improve quickly it’s a good confidence builder. You can use jazz scat for this too. Do this one after they’re very comfortable with the jazz scatting.

Vocal Story Improv – Play a simple pop progression on the piano with a nice laid back groove (I use V-vi-IV-I in key of Bb, C or D). Play it in straight eights for a change from the jazz feel. Start with call and response – then have them improv on their own twice around the progression each. Now have them also improvise lyrics to create a song (yes, they can do this if encouraged). Last step – the lyrics improvised have to be built on the person before them to create a fluent idea for the song. This is similiar to the story game where each person says a sentence in turn. I find it much more engaging when they are singing. And because there’s a tempo to stick to, they really say what’s on the top of their head without lagging. I have seen many lightbulb’s go on in people’s heads with this one. Keep doing it and you will see very creative moments, and children realizing how much they can really do that they hadn’t thought of before.

If you have an extended time with the kids and have access to recording gear, you could have them each sing lines of lyrics in turn – then edit them into a finished song. Might be a good idea to give them a set chorus to begin with and they can improvise the verses.

If you have other music games that have gone well for you in the past, please post them here so we can all use and learn from them. Thanks!

Conducting Comments

Received this yesterday from a musician in the pit orchestra of my current running show. It means a lot of me because the player is very seasoned and has “been around the block”. If you haven’t worked with me in the pit before – I can tell you it’s very intense. But all with the goal of creating the best sound possible. When musicians have the personal drive to work as a team and perform their very best – great things happen.

Comment Received

By the way, you are the best show conductor I have ever played with. I used to play most of the shows at the Circle Star Theatre and I also played for Lew Elias’s Relief orchestra in Las Vegas. ( I played the relief orchestra because most shows ran at least six weeks and two shows per night and I could not stand that much repetition, so I played different shows every night.) Anyway, I played with these big guys and you are definitely the most skilled. It takes so much more skill to work with amateurs and especially a mix of amateurs and professionals if some of the professionals are the “prima donna” type. So, I am very impressed. It is too bad that you are going to leave here.

Seattle Times Article

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Just found out the Seattle Times did a blurb on me today in the Local section. Click here to read the article. It was nice to get the mention of current shows running as extra publicity. We are looking forward to our Brigadoon run in Kirkland. Some details are off in the article (CDS does not have “conductors”, they have “bandleaders” which also play). Currently we are finishing our run of Brigadoon at McIntyre Hall and will be at the Kirkland Performance Center Sept. 7-9 and 14-16. Then I do Rocky Horror Show, Cabaret Show, Bye Bye Birdie and off to China. Should be fun!